![]() ![]() Whats important is the "Program Settings" tab ![]() (Gamers should use BEAST mode lol)īased on your power needs/concerns you may or may not want this to be true. However by default, this will NOT be the case, your computer will always try to conserve as much energy/power as possible unless you purposefully change it to BEAST mode. This is where you can modify the "GPU rules" of the computer.īy default you can tell your computer to ALWAYS use the best GPU. You will see "Global Settings" and "Program Settings" Go to the search bar and look for the NVIDIA Control panel (This is easier, and different that the Geforce Experience crap) If a player says that your game runs poorly, or just to make sure that all players are experiencing RPG Maker games at their best, make sure they are using their best GPU! (IMPORTANT: This must be performed on the players/Devs computer, one at at time. Let's do this, let's see how we can fix this! (I figured out how to update from version 29.4 to 50.2, performance improves by 2x!)Ģ) By default, if computers have an integrated GPU (MOST?!), the task to run RPG Maker games is delegated to the integrated GPU and not the Dedicated/Performance GPU by default (the crap GPU runs the game, not the good one!!!) (THIS IS WHAT THIS GUIDE IS ALL ABOUT!) This Guide covers my second big discovery that I want to bring to the forefront for all RPG Maker Developers and Players.ġ) RPG Maker MV uses a super old and crapy version of NW.js. why is this not COMMON knowledge? How come I have never ran into this explanation the entire time I been struggling to optimize my game as much as possible? So I did more digging and I finally found the last piece of the puzzle (I ran experiments on multiple PCs and laptops)Īnd I found it. ![]() IT NEEDS TO BE 60 FPS! THIS SHOULD NOT BE SO DIFFICULT! There was be something else I am missing! I felt I was close to something. Even though performance increased more than 2x something still bothered me a lot. ![]() :: IMPORTANT :: However, even though the computers started running games 2x better with the NW.js update (Powerful computers initially ran my game at 15-25 FPS was now running my game at 55-60 FPS), this was not enough for me. The first discovery, a super easy and fast way to upgrade the NW.js of RPG Maker MV to make games run 2x better (Link below)! and I always ran across explanations that made me understand the complexity of game engines for sure (people saying that 2d game engines are still so complex as justification for poor performance, etc), but still, I was never fully satisfied, I never felt like I found a good reason for RPG Maker MV games running so poorly.Īfter doing my best to create the very best/optimized game I could make, I just accepted the fact that the RPG Maker MV engine is poorly optimized, and I just had to live with it.Īll of this changed once I made a huge discovery which quickly lead to a second huge discovery! OMG!! I looked for answers, (I looked for the entire 5 years it took to create Killer Gin on MV). It has never made sense to me, and this has really bothered me because I really wanted my game to run well (since its a commercial game)! How could anyone take me seriously as a video game developer if I had a hard time optimizing a simple 2d game? Is the RPG Maker Engine really that poorly optimized? How can these simple 2d graphics bog down powerful computers?! How come powerful Gaming PCs/Laptops that can run triple A Games like WOW (old I know), Just Cause 4, and Assassins Creed well (in 4k) somehow, for some awful reason, have a very difficult time running RPG Maker MV games? This is my SECOND big discovery, my first discovery being "Massively improving RPG Maker Game performance by updating the NW.js" (Link below) The reason why I am creating this thread is because I feel this is a VERY important aspect of RPG Maker games that is overlooked by most devs and players alike. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |